

There will now be additional objectives and markers in between the Tear of Hatred and the Warden in order to get you more familiar with the gameplay loop.Īdditional objectives included collecting mana from the shattered pillar in the Tear of Hatred, and a prompt to open chests that were cleansed after the Tear was cleansed – these chests will be identifiable by a quest marker, and there will also be a quest tracker to empower a number of fragments. We want to give players, especially first time players, a smoother experience when first starting their journey in Ávalt.

Icons for the new Hatred cards Additional Objectives and Markers Hatred Card EffectMana LeechOn Reveal: You lose 1 ManaVanishing WealthOn Reveal: You lose 50 CoinChains of EnfeeblementOn Reveal: Lock a Relic SlotBlunted EdgeOn Reveal: Decrease the original Weapon Damage of your currently equipped weapon by 10%Mana ExhaustOn Reveal: Increase the Mana Cost of all Cards in your Hand by 1Chaotic Mana ExhaustOn Reveal: Increase the Mana Cost of a random card in your hand by 3Armor ErosionOn Reveal: Decrease the Armor of your currently equipped armor by 3Fragment ShatterOn Reveal: Your Fragments are destroyedAvaricious TradeOn Reveal: Vendor Prices are increased by 20% With these we aim to make Hatred less punishing, while introducing more variety to the mechanic. Player Graves have also been changed slightly – they no longer carry Hatred, and there will now only be one Grave per selected region, or in other words, one grave per Warden.įinally, rather than absorbing a Hatred fragment whenever you open a chest with Hatred, now you’ll find that one of the three cards that appear will be a Hatred card – which leads us to the introduction of the new Hatred cards. Previously, enemies received a 5% boost per Hatred card, but now we’ve now changed this value to Level 1 which is a base overall value for how many times Elites and Bosses have been empowered.Īdditionally, once a Warden has been defeated and the Ellri’s blessing has been received, all locked fragment slots will now be cleared and reset from Hatred. When a hatred card appears, your hatred level is raised. Firstly, we’ve adjusted the way Bosses and Elites are empowered by Hatred.Įach enemy type will now have their own unique balance for how much health and damage increase they receive from a new base value we call the Hatred Level. Hatred is being changed in a number of ways. Let’s work together to optimize the Hatred system.” To make the system less punishing, more intuitive, and enjoyable, this patch introduces some changes. “Your feedback on the Hatred system has been heard, and we’re working to strike a balance between tension and open-world freedom.

The new smaller Towers Hatred System Adjustments We’ve added 111 smaller Raven Towers with the aim of reducing the amount of downtime between enemy camps and exploration.
